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([personal profile] nentari Apr. 13th, 2026 06:16 pm)
A follow-up to my previous post, in which I explained why it's been ages since I've last played The Sims, and the various things I've been pondering to do. And yes, I'm happy to announce I've made my decision!

I don't know when it will be ready, but I'm happy to announce I'll go back to Weirdville, and this time I'll be playing three households in rotation:
  1. Weird Alfred McCheese, whom I began to play in the previous iteration of Weirdville;

  2. Pascal Curious and Nervous Subject (Pascal is still pregnant, by the way);

  3. Aaaaaand... Percy Prettyface!

This is bound to be interesting to play. Wish me luck, and pray to the computer gods that this time things will go more smoothly and last for a long time.

And now, for your enjoyment, a couple of pictures I took while setting up things earlier today. )
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denise: Image: Me, facing away from camera, on top of the Castel Sant'Angelo in Rome (Default)
([staff profile] denise posting in [site community profile] dw_maintenance Apr. 11th, 2026 11:58 pm)

I keep forgetting to post about this: we've been troubleshooting the "missing notifications" problem for the past few days. (Well, I say "we", really I mean Mark and Robby; I'm just the amanuensis.) It's been one of those annoying loops of "find a logical explanation for what could be causing the problem, fix that thing, observe that the problem gets better for some people but doesn't go away completely, go back to step one and start again", sigh.

Mark is hauling out the heavy debugging ordinance to try to find the root cause. Once he's done building all the extra logging tools he needs, he'll comment to this entry. After he does, if you find a comment that should have gone to your inbox and sent an email notification but didn't, leave him a link to the comment that should have sent the notification, as long as the comment itself was made after Mark says he's collecting them. (I'd wait and post this after he gets the debug code in but I need to go to sleep and he's not sure how long it will take!)

We're sorry about the hassle! Irregular/sporadic issues like this are really hard to troubleshoot because it's impossible to know if they're fixed or if they're just not happening while you're looking. With luck, this will give us enough information to figure out the root cause for real this time.

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([personal profile] nentari Apr. 11th, 2026 04:06 pm)

It's been over a year since I last posted a Sims update, due to a number of reasons. The main one is that I began a course that revealed itself to be extremely demanding, and which ended up taking up much of my time and my energy. However, there was another reason: a really strange glitch that occurred in my game. I first noticed it during the music jam in my last Weirdville update, but I avoided sharing any screenshots where it was visible. Basically, some of the aliens from the townie pool I used when I created that neighbourhood began to glitch out and their skintone became S2 (well, DNA-less, if you think about it) rather than green. To this day I don't know what caused it, as my search for a mod conflict showed no results.
(I had a similar thing happen to me when I first tried to do a Pascal & Nervous legacy challenge set in the Strangetown with a Twist hood (you can find my intro to it here, but in that case I found the answer.)

I want to start playing the Sims again, but I've ended up resetting my game and doing a complete overhaul of my downloads folder so I'm going to start anew. What I'm trying to decide is where to go now, and I have a few options, all of which sound very interesting to me. No, I'm not going to pick more than one, because I want to start things slowly and do a stress-free sort of play. Here are my options:

Read more... )
The final decision will be mine, of course, but if you happen to read this and find a particular option more appealing to you, please let me know.
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